Descent Level Parser - A command-line tool that can parse the level file format from Descent, a first-person shooter video game from 1995 by Parallax Software and Interplay. The game provides players with six degrees of freedom, and was the first FPS to feature true 3D environments and enemies. I built this level parser to read the game’s level geometry and output a OBJ file that can be imported into a 3D modeling tool such as Blender.
Applitools Demo - A walk-through of how to use Applitools with Cucumber, Protractor, and Chai to verify the visual appearance of Angular apps. I’ve had good success using Applitools, and want to share what I have learned. My walk-through is a micro-course on how these tools can be used together to create an awesome verification testing setup, and my example repo demonstrates the result of that process.
Professional Experience Highlights
Test Lead / Engineer for Smart Home System - I built an automated test suite to verify a touch screen interface and its interactions with the rest of the system. I planned multiple test suites to verify the system at different levels (unit, integration, component, system). I developed a detailed plan for how to test each release of the software based upon risks and product maturity.
Test Engineer for a Mobile Medical Website - I created a new test strategy from the ground up and built verification and integration test suites for the entire system, including automated and manual test scripts. I crafted the test suites to serve both the client’s quality policies and the technical constraints of the product. Achieved 100% requirements coverage. Test tools I used included Playwright and Applitools.
Test Lead / Engineer for a Medical Web App - I verified a data visualization portal, built using Angular. My role involved requirements analysis, test planning, tool qualification, test implementation, requirements coverage and traceability. I developed automated verification tests, automated visual tests, and wrote a few manual testing procedures. My role involved leading other testers, reviewing their code, and coordinating our efforts to meet quality and timeline expectations.
Software Engineer for a Fleet Management Portal - I was part of a small team that developed a React app for tracking and optimizing the usage of heavy machinery across an entire fleet.
Software Engineer for a Race Car Aerodynamic Modeling - I was part of a small team that developed an app to model the aerodynamic properties of a race car, such as downforce and drag. We were able to quickly turn around a solution that met our client’s goals, and helped them win! Built using C# and WPF. See this overview for a lot more details.